New Faces, New Mission: Diversity Center Gets a Makeover
BY Rachel Stern
PUBLISHED ON Jul 22 2019
The Efroymson Diversity Center is undergoing some cosmetic changes.
The Center is getting a fresh paint job. Old books—like ones on how to update a resume using Word Perfect—are being removed and replaced with new ones. Dry erase boards, comfortable furniture, and communal spaces are in the works, along with an expanded prayer and meditation room.
But the physical transformation happening in Butler University’s Atherton Union is far from the only shift the Diversity Center has been experiencing over the last few months. With three new staff members and a brand new mission, the Center, known around campus as the DC, is ready for a makeover of different sorts. Instead of being largely viewed as just a physical space with a fixed location, the Center has set out to make its presence felt all around campus and the wider Indianapolis community.
“We are mobile,” emphasizes Tiffany Reed, the new Director of Multicultural Programs and Services.
In the spring, Student Affairs conducted a study of the DC and its programs, including an outside consultant, feedback from more than 600 students, and stakeholders from more than 20 departments across campus. Three main themes emerged: They needed to address the physical space, increase outreach, and staff hired must be up to date on best practices when it comes to diversity, equity, and inclusion.
The physical transformation is underway. Three new hires have been made. And outreach is just one item on the Center’s long list of goals.
“Butler’s founding mission was focused on diversity and inclusivity,” says Vice President for Student Affairs Frank E. Ross, who led the DC study. “Given Ovid Butler and his role as an abolitionist who propagated the need for education for all, and access to education, it is imperative that we continue to work and strive to create conditions where all students can be successful and all students can thrive. The Diversity Center is critical to that mission. It is a hub for learning outside the classroom. It helps as we work to create and sustain an intentionally inclusive campus environment.”
The first key to bringing the mission to life was hiring three new faces of the DC. In addition to Reed, Gina Forrest, who served as interim Director of the Center since February after longtime Director Valerie Davidson retired, has been named Executive Director of Diversity, Equity and Inclusion. Thalia Anguiano has been named Assistant Director of Multicultural Programs and Services.
Forrest will primarily focus on partnering with others across campus to enhance the student experience through diversity, equity, and inclusion. She will work closely with students, staff, and faculty, facilitating new workshops and trainings on how to have crucial conversations. Forrest will also look beyond campus, working to create meaningful partnerships throughout the wider Indianapolis area. She will consider the resources Butler provides to its students, as well as how the University responds to bias incidents, for example, to ensure appropriate support.
“This work is so much more encompassing than the actual Center,” Forrest says. “We want diversity, equity, and inclusion to be part of the University’s identity. By having all these different initiatives happening in tandem, it becomes proactive work, not just a reactive thing we say we are doing.”
Reed will work collaboratively with faculty, and the Office of Admission to hone in on student success and retention. Reed will focus on being intentional about supporting students.
For example, this year’s Dawg Days 2.0, which strives to create a welcoming environment and provide connections, resources, and programs for students who are underrepresented at Butler, will include a wider range of students, such as first-generation students, 21st century scholars, multicultural students, students of color, and LGBTQ students.
“It is important to create intentional spaces for students of color, or for the LBGTQ community, but it is also important for spaces to intersect because many of our students are also first generation or biracial. They want to know how they fit in at a predominantly white institution,” says Reed, who as a student at IUPUI often studied and hung out at Butler’s Diversity Center because IUPUI didn’t have one.
Because of her experiences at IUPUI—fighting to get a Diversity Center of their own as an undergraduate and seeing firsthand how helpful it was to have a space on Butler’s campus—she also hopes to create partnerships with other universities.
Reed has also been busy revamping the mentorship program, now dubbed the DC Squad. It will be much more robust, encouraging ongoing relationships instead of having mentors meet with their mentees just once or twice a semester.
Anguiano will focus on programming and working with the student organizations that are housed in the DC.
“I plan on challenging our student orgs within the Center to work much more collaboratively with one another to enhance dialogue and bring different perspectives from different lenses,” she says. “If it is Hispanic Heritage month, we might look at what it means to be Latinx and part of the LGBTQ community. We want to encompass different identities and bring more collaboration.”
As much as their roles differ, they will all work as one unit, striving to bring the mission of the DC to all parts of Butler’s campus, and beyond.
The Center’s physical space might be getting a new makeover, but in reality, if everything is working, the DC will be traveling to a building near you soon, collaborating with faculty across campus, visiting classrooms, partnering in many different ways.
“The goal is for you to feel connected to the DC as a collective unit,” Reed says. “It is about utilizing all of our different powers to move the space beyond this space. For us, the Center could be in Jordan Hall, a residence hall, a sorority house. We want it to travel wherever it is needed. That’s the ultimate goal around diversity, equity, and inclusion. That way we are reaching everyone.”
New Faces, New Mission: Diversity Center Gets a Makeover
Butler's Diversity Center has three new staff members, and a brand new mission.
Butler University to Freeze Tuition for 2021-2022 Academic Year
BY
PUBLISHED ON Jan 28 2021
(INDIANAPOLIS, Ind.)—Butler University will not raise tuition during the 2021-2022 academic year, President James M. Danko announced today. The tuition freeze, as approved by Butler’s Board of Trustees, ensures that current and incoming students will remain at the tuition rate established for the current 2020-2021 academic year.
“Many of our current and incoming students and their families have been impacted financially by the pandemic, and it is my hope that, by freezing tuition, we can help ease their burden,” Danko said. “I am pleased that we can provide some stability to our students and their families during this very uncertain period.”
Raiidi Kaldani Thompson, mother of first-year Butler student Michael Thompson, sent an email to University administration when she learned about the tuition freeze.
“Receiving the news about Butler University’s tuition freeze made my morning! I'm speechless and utterly filled with gratitude,” Kaldani Thompson said. “I want to thank President Danko and the Board of Trustees for extending this generous gift to all of your students and their families! It truly embodies the caring spirit, and the sense of a close community that drew my son to join the Butler family.”
“The tuition freeze is so important as students and their families continue to face unimaginable hardships,” Maya Patel, a junior majoring in Strategic Communication, said. “We can take solace in the much needed economic stability for the next academic year, allowing us to focus on our academics and finding our new normal.”
Danko stated that Butler instituted significant budget adjustments when the pandemic started last March, and that those adjustments have proven beneficial in maintaining the University’s financial stability.
“The decision to freeze tuition for students and families is indicative of the confidence I have in Butler’s current position and long-term future,” Danko said. “I am deeply appreciative of our faculty and staff in particular, for their extraordinary work and personal sacrifices to carry out the University’s mission and support our students.”
Butler started the spring 2021 semester on January 25, with the vast majority of students choosing to live on campus and receive instruction in the classroom. The University has invested heavily in improving health and safety efforts to reduce the spread of COVID-19 on campus and upgrading academic technology to further enhance the learning environment.
For more information about Butler University, please visit www.butler.edu.
Media Contact:
Mark Apple
Director of Strategic Communications mapple1@butler.edu
317-519-8592
Butler Ready to Launch First Esports and Gaming Space, but Much More to Come
BY Rachel Stern
PUBLISHED ON Oct 24 2019
A new space on Butler University’s campus dedicated to esports and gaming is in the works. But it will be about much more than one of the world’s hottest industries.
The Esports and Gaming Lounge is set to open in late November. It will be located in Atherton Union, adjacent to the newly designed Plum Market at C-Club, which will open around the same time. Open to the campus community, the space will have stations dedicated to esports, or competitive, organized video gaming. There will be 16 gaming PCs, an area of gaming consoles, and an area for tabletop gaming.
But this is just the beginning. Plans for a much larger, 7,500-square-foot multi-use space in the Butler Parking Garage are in the works, says Eric Kammeyer, Butler’s new Director of Esports and Gaming Technology. The space is slated to open fall 2020, and it will build upon the Atherton Union space, featuring 50 gaming PCs, an area of gaming consoles, and room for technology-infused corporate trainings and events or youth STEM and esports camps. It will also have broadcasting production capabilities for live events such as podcasts or esports competitions, a coworking space, a cafe, and a small office space available for lease to support new ventures.
In addition to the Butler esports team that competes in the BIG EAST and will start practicing in the new space, gaming and innovative technologies are being incorporated into the wider Butler curriculum, as the new spaces will enable campus to serve as a sports hub for the greater Indianapolis community. These new spaces will foster student access, community partnerships, and innovations in teaching and learning—all key aspects of Butler’s new strategic direction.
“While competitive and recreational esports is a key driver of this new space, our vision is larger,” says Butler’s Vice President for Strategy and Innovation, Melissa Beckwith. “Our goal is to create a space that will ultimately support curricular innovation, serve the K-12 community, and align with two of the city’s economic engines—sports and technology. Integrating these efforts is the key to creating maximum impact for our students, faculty, and broader community.”
Future Esports & Technology space in the Sunset Avenue Parking Garage, expected to open in fall 2020
Why invest?
In 2014, more than 70 million people across the globe watched esports on the internet or television, according to Newzoo, the leading provider of market intelligence covering global games, esports, and mobile markets. That same year, a single esports event retained viewership that surpassed the NBA’s Game Seven.
Newzoo expects that esports viewership will increase to 427 million people and top $1 billion in revenue in 2019.
“Gaming is extremely popular among students, and its popularity will only continue to grow,” says Butler’s Vice President for Student Affairs Frank E. Ross. “Universities must be responsive to students’ changing needs and interests, identifying innovative and meaningful ways to engage them on campus. This investment in Butler students is important as we continue to enhance the student experience.”
It is also an area exploding with job opportunities.
Butler Assistant Professor of Creative Media and Entertainment Ryan Rogers just published a book on esports—Understanding Esports: An Introduction to the Global Phenomenon. The book explores the rise of the esports industry and its significance, and is the first comprehensive look at an industry that has risen so quickly.
Because of that accelerated growth, the industry needs employees.
“It is incumbent on us, as an institute of higher learning, to prepare students for jobs and get them thinking about new jobs they may not have previously thought about, or may not even know exist,” says Rogers, whose research has explored the ways video games influence their audiences and users. “It is imperative to serve students, and this is a growth field. There are opportunities for students in this field, from competing, to working, to conducting research. As a higher ed institution, we should work to understand why, like anything else, this is happening and how it is happening.”
Curriculum
Rogers teaches an esports class. He also teaches a class that works with FOX Sports. This semester, that class is working closely with Caffeine, a new broadcasting service that is mostly geared toward streaming video games.
But it is about much more than just integrating esports into the Butler curriculum. There is a much broader, cross-disciplinary effort being made toward integrating gaming into pedagogy across campus.
James McGrath, Professor of Religion and Classics, says: “There is real educational value in the mixing of gaming and learning because, I remember at one point in my life, learning was fun.”
McGrath says as educators, it is easy to fall into old habits such as talking at people, or doing “other boring things like that.” But, he says, there is a reason that students spend hours playing video games. These games give people the freedom to fail and try again.
“We often forget the need to incorporate failure in any educational experience that is ultimately going to lead to success and learning,” he says. “The only way to become good at something is to do it repeatedly, and fail, and if you get penalized for failing, you will never get the chance to ultimately get very good at it.”
Incorporating game-like elements, such as a point-based system, into higher education sparks learning, McGrath says. This is the gamification of higher education.
For McGrath, this started when he was teaching a course on the Bible. The second day of class, he knew he had to teach his students, essentially, a history lesson about why Bibles are different and where the table of contents comes from, for example. He decided to create a card game, Canon: The Card Game.
“People like to game,” McGrath says. “Faculty are starting to recognize the value of these types of things as part of culture and things we can harness for good in terms of learning outcomes. The fact that institutions such as our own are being more aware that people need to be well-rounded and that involves different things, even gaming, is a huge step toward true innovation.”
Jason Goldsmith, Associate Professor of English, quite literally studies video games.
He offers a course called Video Game Narrative, which looks at how video games tell stories and what they can do differently from a standard novel or film. One iteration of the course studied Lord of the Rings. The students read the novel, watched the film, and then played online with people all over the world. The class looked at how the narrative shifted based on environment.
“These kids grow up playing video games much more than watching movies, so it is vital that we teach them to think about this medium critically with the same attention we ask of them when reading Shakespeare,” he says. “If they are playing these games, and if they will one day produce these games, we must encourage them to think more deeply about the relationship between story, game, and what players want out of a game.”
Goldsmith has also gamified aspects of classes he teaches, such as a course he recently taught on Jane Austen. Austen played many games when she was younger, and games play a crucial role in her novels. Students had to create a Jane Austen game, complete with a character sheet that reflected the characteristics Austen valued in her main characters.
Goldsmith says he looks forward to studying the broader cultural significance of gaming, while also making sure Butler continues to evolve and prepare students for emerging career opportunities.
Butler is working University-wide to do just that.
Future Esports & Technology space in the Sunset Avenue Parking Garage, expected to open in fall 2020
Competition
When John George ‘18 started at Butler, he had two passions: sports and video games. But he had never heard of esports.
He was watching ESPN one morning and heard something about competitive video games and esports. His mind was blown. He started Googling like crazy, and he found there was this whole world out there with teams and leagues. He started playing League of Legends and was hooked.
By the time he was a senior, he heard about Rogers and his esports class. After the first class, he ran up to Rogers, and the two decided to start the Butler esports student organization. There wasn't much interest that first year, and George was the only senior at the meeting. There were a handful of others.
“I can’t believe we went from having some interest, to now being on the brink of an actual space on campus,” says George, who worked for Echo Fox, an esports organization in Los Angeles, running a podcast and producing video after graduation. “We used to all practice in our dorm rooms apart, so the chance to all be together will be amazing.”
Interest has grown quite a bit, too. In 2018, the esports team started competing in the BIG EAST. The team competes in two titles in the BIG EAST now—Rocket League and League of Legends.
“The BIG EAST Conference and our members have been formally exploring the esports space since 2017,” says Chris Schneider, Senior Associate Commissioner for Sport Administration and Championships at the BIG EAST. “It’s exciting to see growth on each campus, and Butler University is certainly one of the leading programs in the conference.”
Growth on Butler’s campus over the last few years has really skyrocketed. There is discussion around Butler-sanctioned scholarships, Kammeyer says.
“Interest on campus has mirrored the explosion of this industry at the global level,” he says. “We continue to work with our partners at the high school level to develop advancement opportunities much like traditional sports. We want to provide an end-to-end solution for those that want to pursue anything that falls under the umbrella of esports and innovative technology, from music and production, to competition, to developing the games they are playing.”
Community
Butler is not the only member of the Indianapolis community active in the esports and gaming space.
Ryan Vaughn, Indiana Sports Corp President, says esports is no longer an emerging phenomenon, but rather something that the wider community is very much engaged in. However, Indianapolis lacks the physical space to bring this sport to life.
“With basketball or swimming, for example, it is easy for us as a city to demonstrate we have the infrastructure here to compete with other cities to host major events. But for esports events, it is different,” Vaughn says. “It will be a game changer for us to now have a community space and a University to partner with.”
Esports also differ from other sports in their clear connection to STEM fields and tech, Vaughn says. To continue to grow in these areas as a state, it is important to recognize and develop that connection.
Scott Dorsey agrees. Dorsey, Managing Partner at High Alpha and Past-Chair of the Indiana Sports Corp, sees Butler’s new esports and tech space as key to developing Indiana’s workforce.
“Esports is an excellent example of the collision between sports and technology in Indianapolis,” Dorsey says. “We are a city that embraces our sports legacy and is well positioned to leverage our explosive growth in technology and innovation. Butler’s planned esports and technology park will be an important asset in our city as we build on our unique strengths and further develop, recruit, and retain top tech talent to the state.”
Potential partnerships with professional sports teams, other universities, K-12 schools, and start-up companies are all part of Butler’s larger plan, says Kammeyer.
This past summer, for example, Butler partnered with NexTech, an Indianapolis-based organization committed to elevating the technical, critical-thinking, and problem-solving skills of K-12 students, to host their Explorers Camp and provide programming for the Catapult Program—an intensive summer experience for high school students interested in exploring careers in technology.
“The investment Butler is making in innovative and transformative technology will be a tremendous asset for our city as we work to open doors for youth to explore opportunities in related fields,” says NexTech President Karen Jung.
Partnerships could lead to potential internship opportunities for Butler students, summer camps for community members, and mentorship programs for the esports team, for example.
Take the Indiana Pacers, for example. In 2017, Cody Parrent was hired to be their Director of Esports Operations. That year, they were one of 17 inaugural teams in the NBA 2K League. The league drafts players 18 years old or older from all over the world.
Since that inaugural year, the league has added six new teams, including one from China.
“We have seen interest grow exponentially,” says Parrent, who coaches the team, serves as the general manager, and works on partnerships.
As part of his partnership work, Parrent has spent time guest lecturing in Butler’s esports classes. And that has led to the Pacers having multiple Butler interns—a multimedia intern and a business operations intern.
“A lot of people know about the gaming side of esports, but there is a whole other side, which is the business side of things, and that is what I see as the most exciting part of what Butler is doing,” Parrent says. “The sport itself is open to everyone, as is the business side of things. We are ecstatic about finally having a hub that will bring everything together. The possibilities are endless.”
Media Contact:
Rachel Stern
Director of Strategic Communications rstern@butler.edu
914-815-5656
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Young Researchers Flock to Butler for Undergraduate Research Conference
BY Marc D. Allan MFA ’18
PUBLISHED ON Apr 12 2019
Women enroll at Utah Valley University (UVU) at higher rates than the national average. They also drop out at higher rates than the national average.
Since January, UVU undergraduate students Alyssa Jensen, Elizabeht Hansen, Alexis Stallings, and Wendy Covington have been exploring why. They want to know what women are experiencing on campus, and figure out what the school can do to reverse the trend.
On Friday, April 12, they came to Indianapolis from Orem, Utah, to present their preliminary findings at Butler University's 31st Undergraduate Research Conference (URC). The UVU contingent—four students and two faculty sponsors—were among the more than 100 people who came from out of state to present at the conference.
"We wanted to gain some experience as undergrad researchers to present, and Butler seemed like an ideal situation to portray our research, and express our ideas in a setting where people may not be familiar with the research that we're doing," UVU student Alyssa Jensen says.
URC participants came from as far as California and Florida, New York and Colorado. Though the majority of the presenters were from Indiana—and 356 of the 824 were Butler students—23 states were represented.
The UVU project came about when Dr. Stevie Munz, an Assistant Professor in the Department of Communication, and Assistant Professor of Communication Dr. Jessica Pauly received a grant from the university to study women's experiences on campus. Once they assembled the research team, they started looking for undergraduate research conferences where the students could present.
"This conference is one that's really well respected, so we said, 'Let's go. Let's present this,'" Munz says. "So that's what brought us all the way from Utah to Indiana. Actually, there aren't that many undergraduate research conferences that service all the disciplines, so it was a nice fit for us because our project does cross quite a few intersections of education, identity, religion, family life, home life. So we thought we'd be a really good fit for this conference."
Colorado College student Naomi Tsai came to the URC from Colorado Springs. Her research came from a much greater distance—the Red Sea. She studied coral reefs in the Gulf of Aqaba to determine why they are better able than coral reefs elsewhere to withstand rising temperatures.
She decided to undertake a thesis as part of her degree, and that requires presenting at a conference. She researched conferences, and found the URC.
"I feel like it's a very supportive group of people," she said after her 15-minute presentation in Gallahue Hall. "I don't think I've ever presented in a format like this, and it's really nice to be surrounded mostly by your peers and people who are interested in your research."
Dr. J.C. Blewitt, an Assistant Professor of Management in the School of Business at King's College in Wilkes-Barre, Pennsylvania, was in the audience when one of his students, Rebecca Kinzinger, presented her research showing that millennials going to work at accounting firms want their employers to be active in promoting social entrepreneurship. That is, part of the companies' mission should be to use their professional skills to make a large-scale difference in the world.
Blewitt says it's vital for students planning to go to graduate school to get experience presenting their research at conferences.
"I think a lot of times research conferences can be terrifying," he says. "This conference is a wonderful stepping stone for students to get some exposure, and feel confident, and get some constructive but overall pretty positive feedback from other students and faculty."
Blewitt brought one student to the URC in 2018 and found it "so well run" that he brought two students this year.